DAK Collectibles A division of DAK Industrial
Three premium collectible statues on a dark display stage

Collectible manufacturing · Since 2004

From Approved Prototype to Consistent Production

Tooling, casting, batch painting, assembly, and numbered packaging - all managed to maintain consistent quality across every production run. Our own facilities in Huizhou, China.

2004Manufacturing since
20,000m² dedicated to collectibles
62,000m² group footprint
OwnedFacilities, not contracted

DAK Collectibles is the collectible manufacturing division of DAK Industrial, established in 2004 and producing in Huicheng District, Huizhou, Guangdong, China. We manufacture licensed and original collectible statues, figures and display pieces in polystone and polyresin, as adult collectibles graded 14 and over. Our clients are IP holders, studios, collectible brands and independent creators worldwide; the United States is our largest single market, not our only one.

We take on production: tooling, casting, batch painting, assembly, edition numbering, collector-grade packaging and quality control. Clients normally arrive with an approved prototype and a confirmed quantity. Development work such as concept art, 3D modelling, 3D printing and prototype painting is available as a paid service if you would rather hand it over.

Roughly 20,000 m² of our 62,000 m² group footprint is dedicated to collectible production, inside our own Huicheng facility. Every product leaves with the test data, origin marking and traceability records that US import and retail processes ask for.

Last reviewed 2026-10-01

From Approved Prototype to Finished Edition

Six controlled production stages, managed within our own facility to maintain consistency with the approved prototype throughout every production run.

Production process at DAK Collectibles, deliberately obscured
01

Tooling & Mold Making

Production tooling is developed from your approved data to maintain dimensional consistency across the entire run.

Read about tooling
Production process at DAK Collectibles, deliberately obscured
02

Casting & Molding

Polystone and polyresin, cast to controlled wall thickness, weight and shrinkage.

Read about casting
Production process at DAK Collectibles, deliberately obscured
03

Batch Painting

A consistent hand-finished look maintained across the entire production run. Matched to a master color standard and the piece you approved.

Read about batch painting
Production process at DAK Collectibles, deliberately obscured
04

Assembly & Numbering

Seams finished before final paint, bases fitted and levelled. Numbers issued in sequence and reconciled.

Read about assembly & numbering
Production process at DAK Collectibles, deliberately obscured
05

Collector-Grade Packaging

Engineered to arrive undamaged, and built for both retail shelf and direct-to-collector.

Read about packaging
Production process at DAK Collectibles, deliberately obscured
06

Consistency & QC

A 30-person QC team. Every batch compared against the prototype you approved, not against the last batch we produced.

Read about consistency & QC

Trusted for Licensed Character Production

Selected works produced under licence for our partners, from collectible figures to display statues. Shown only where our clients have permitted it, and only for pieces that have launched.

Licensed collectible figure in hand-painted polystone, with a multi-part industrial display base
Licensed collectible statue in hand-painted polystone, posed on a sculpted diorama base

Protecting Your Unreleased Designs

We do not publish our production areas, our tooling, or any project before it launches. Photography is not permitted inside our production areas, for visitors and clients alike. Every process photograph on this site is intentionally obscured to protect confidential production details and unreleased designs.

We share how we work while protecting the confidentiality of every client and project.

Production process at DAK Collectibles, deliberately obscured
Process photography intentionally obscured
Production process at DAK Collectibles, deliberately obscured
Process photography intentionally obscured
Production process at DAK Collectibles, deliberately obscured
Process photography intentionally obscured
NO PHOTOGRAPHY Inside our production areas, for visitors, clients and staff alike.
This policy applies throughout our 20,000 m² collectible production area.

Flexible Ways to Work With Us

  • 01OEM: your design, our production

    You hold the approved design and the approved prototype. We handle tooling, casting, batch painting, assembly, numbering, packaging and QC.

    Explore OEM

  • 02Development Services

    Need concept work, 3D modelling, printing or prototype painting? Our in-house team can take it on. Quoted per project.

    Explore Development Services

  • 03Programs by Client Type

    IP holder, studio or independent creator. Lower minimums for first editions and crowdfunded runs.

    See the programs

Built for Collectible Production

We manufacture on the general-use product path, hold the age grading where it belongs, and hand your team the compliance data your filing actually asks for. Clients come to us from North America, Europe and Asia; the United States is where the paperwork is heaviest, so that is where the detail below starts.

Adult Collectible, graded 14+Manufactured and positioned as an adult collectible: a general-use product on the GCC path.
Prop 65Tested for the substances relevant to our materials. Where a warning is required, we mark to your specification.
Labelling and originCountry of origin, tracking information and edition numbering recorded and applied.
eFiling supportA structured data set for your shipment, issued in time for you to file before the container lands.

Frequently Asked Questions

The three questions that come up first in almost every conversation.

What does DAK Collectibles manufacture?

Collectible statues, figures and display pieces cast in polystone and polyresin, produced as adult collectibles graded 14 and over. We make licensed character work and original designs, in standard editions and numbered limited runs.

Do you hold or negotiate character licensing?

No. Licensing stays with you. We do not hold, negotiate or sublicense character rights, and we do not sell to end customers. You bring the rights, we manufacture the edition.

Where can we see the work you have produced?

In the portfolio, limited to pieces our clients have permitted us to show, and only for projects that have already launched. Production imagery is never published.